Set the tiled export parameters described below.There are three steps required to export a tiled terrain: With datasets that may span many hundreds of files and multiple-gigabytes easily and intuitively. Tiled terrain support is not limited to export you can complete the circle by importing tiled terrain datasets, allowing you to work World Machine Professional version supports seamless use of tiled terrains you won’t have to worry about individual files, instead you will be working with the tileset as a whole. By saving the terrain area as a rectangular set of individual files, you can export vast areas of terrain at effectively unlimited resolution. Most importantly however, the practical resolution limit for a single heightfield in World Machine is around 8192×8192 even with 64bit systems working with a single file this size or larger can become quite unwieldy. This can be advantageous for several reasons - some display engines may be able to page individual files in and out of memory to improve performance, and in a shared environment individual artists can work on separate files without issue. The files are named similar to each other in some logical fashion. (See Section 9.1 to configure the allowed number of threads) TilingĪ tiled terrain is simply a terrain stored across many individual files instead of a single large file. In addition, they are used to accelerate the view during Layout and Explorer Views, dramatically reducing the time to see changes and improving the utility of these views. World Machine Professional edition supports up to 16 simultaneous processors for use during both normal and tiled builds. The dramatic improvements in performance possible with multi-core processors allows for greatly enhanced speed and usability. This removes the often-encountered 2GB 32bit memory addressing limit, and allows World Machine to take advantage of as much memory as your workstation contains. Workstations running 64bit Windows XP or Vista can use the 64bit World Machine executable. Several of these features are transparent you use World Machine the same as before except with additional power. The professional edition contains additional features targeted at the visualization and game development industries.
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